2010년 Game Development Study
OSXDEV
still BETA!!! (스터디는 2010년 1월부터 시작할 예정입니다.)
- 멤버리스트
- 스터디 일정
- 스터디 관련 문의는 포럼(스터디 관련 클타래)이나 아래 메일로 부탁 드립니다.
- email: shyang at 미닷컴
[편집] Event
- 1. 게임 스터디 준비 모임
- 안건 : 게임 스터디 준비 상황 안내 및 스키캠프 일정 안내
- 일시 : 2010년 1월 20일 수요일 PM 8:30 ~ 9:00 (OSXDEV 정기 세미나와 같은 날입니다)
- 장소 : 삼성동 애플 교육장
- 참가비 : 없음
- 2. 게임 스터디 스키/보드 캠프
- 일시 : 2010년 1월 30일~31일(1박 2일)
- 장소 : 강원도 평창군 알펜시아
- 참가비 : (펜션숙박비 + 식대 + 기름값 - 협찬) /N (산정중)
- 참고 : 리프트, 렌탈 비용은 개인 부담.
- 참가방법 : 1월 15일까지 참석여부를 게시판이나 메일로 남겨주시기 바랍니다.
[편집] Study Materials(Candidate!!)
- 1. Required text
- 1) OpenGLで作るiPhone SDKゲームプログラミング(일본서) [1]
- 2. Supplements
- 1) Pro iPhone Game Development, Apress(원서, 2010.3월출간예정) [2]
- 2) OpenGL ES 2.0 Programming Guide, Addison Wesley(원서,번역판) [3]
- 3) iPhone Game Development, Oreilly(원서) [4]
- 4) iPhone Game Projects, Apress(원서) [5]
- 5) iPhone Game Development (Developer Reference), Wiley(원서) [6]
- 6) Beginning IPhone Games Development, Apress(원서) [7]
[편집] Game Development FAQ
- 1. Graphics
- 2. Sounds
- 3. Physics
- 1) References by Essential Math [11]
- 4. Tools(for Mac, sure!)
- 5. Game Engine(Open Source, for Mac or iPhone)
- 1) Ogre 3D Graphics Engine [14] - Mac OSX / iPhone
- OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.
- OGRE is running on iPhone now!!! [15]
- 2) Oolong [16] - iPhone OS
- 3D engine for iPhone / iPod Touch
- 3) Cocos iPhone - iPhone OS
- 4) G3D [17] - Mac OSX
- The G3D Innovation Engine is a commercial-grade C++ 3D engine available as Open Source (BSD License). It is used in commercial games, research papers, military simulators, and university courses. G3D supports hardware accelerated real-time rendering, off-line rendering like ray tracing, and general purpose computation on GPUs.
- 5) Irrlicht Engine [18] - Mac OSX
- The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.
- 1) Ogre 3D Graphics Engine [14] - Mac OSX / iPhone
- 6. Articles
- 7. Game Source Code (commercially released or clone)
| Title | Screenshot | Developed By | Link |
|---|---|---|---|
| Homeworld |
| Relic Entertainment | http://homeworldsdl.org |
| Quake I, II, III |
| id software | http://www.idsoftware.com |
| Doom |
| id software | http://www.idsoftware.com |
| Wolfenstein |
| id software | http://www.idsoftware.com |
| FreeCiv |
| open source project | http://freeciv.wikia.com |
| OpenTTD |
| open source project | http://www.openttd.org |
| Warzone 2100 |
| pumpkin studio | http://wz2100.net/ |
| Mech Commander 2 |
| Microsoft | link |
| Heretic/Hexen |
| Raven Studio | http://sourceforge.net/projects/heretic |














